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Introduction

  • Basic Usage
  • Minari CLI
  • Dataset Standards

API

  • Minari
    • MinariDataset
    • MinariStorage
    • EpisodeData
    • StepData
    • Namespace
  • DataCollector
    • EpisodeBuffer
    • StepDataCallback
    • EpisodeMetadataCallback

Tutorials

  • Dataset Creation
    • Collecting a subset of a dictionary space with StepDataCallback
    • Serializing a custom space
    • PointMaze D4RL dataset
  • Using Datasets
    • Behavioral cloning with PyTorch
    • Implicit Q-Learning with TorchRL

Datasets

  • D4RL
    • Ant Maze
      • Medium-Play
      • Umaze-Diverse
      • Large-Diverse
      • Large-Play
      • Medium-Diverse
      • Umaze
    • Point Maze
      • Open-Dense
      • Umaze
      • Large-Dense
      • Medium
      • Umaze-Dense
      • Medium-Dense
      • Large
      • Open
    • Pen
      • Human
      • Cloned
      • Expert
    • Kitchen
      • Partial
      • Complete
      • Mixed
    • Door
      • Human
      • Cloned
      • Expert
    • Hammer
      • Cloned
      • Expert
      • Human
    • Relocate
      • Human
      • Expert
      • Cloned
    • MiniGrid
      • Fourrooms-Random
      • Fourrooms
  • Minigrid
    • BabyAI Pickup
      • Optimal
      • Optimal-Fullobs
    • BabyAI PickupAbove
      • Optimal-Fullobs
      • Optimal
    • BabyAI PickupLoc
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToObjMazeOpen
      • Optimal
      • Optimal-Fullobs
    • BabyAI PutNextS7N4
      • Optimal
      • Optimal-Fullobs
    • BabyAI MoveTwoAcrossS5N2
      • Optimal-Fullobs
      • Optimal
    • BabyAI OpenDoor
      • Optimal
      • Optimal-Fullobs
    • BabyAI KeyCorridorS4R3
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToObjMazeS4R2
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToLocalS6N3
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToRedBallNoDists
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToLocalS8N2
      • Optimal
      • Optimal-Fullobs
    • BabyAI UnlockLocal
      • Optimal
      • Optimal-Fullobs
    • BabyAI KeyCorridorS3R2
      • Optimal-Fullobs
      • Optimal
    • BabyAI KeyCorridorS3R1
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToObjS4
      • Optimal
      • Optimal-Fullobs
    • BabyAI KeyCorridorS6R3
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToRedBall
      • Optimal-Fullobs
      • Optimal
    • BabyAI OpenTwoDoors
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToObjMazeS5
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToSeqS5R2
      • Optimal
      • Optimal-Fullobs
    • BabyAI SynthLoc
      • Optimal-Fullobs
      • Optimal
    • BabyAI KeyCorridorS5R3
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToObjMazeS7
      • Optimal-Fullobs
      • Optimal
    • BabyAI BossLevelNoUnlock
      • Optimal-Fullobs
      • Optimal
    • BabyAI KeyCorridorS3R3
      • Optimal-Fullobs
      • Optimal
    • BabyAI SynthSeq
      • Optimal
      • Optimal-Fullobs
    • BabyAI Synth
      • Optimal
      • Optimal-Fullobs
    • BabyAI ActionObjDoor
      • Optimal-Fullobs
      • Optimal
    • BabyAI UnlockPickup
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToLocalS5N2
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToLocal
      • Optimal
      • Optimal-Fullobs
    • BabyAI UnlockLocalDist
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToLocalS6N4
      • Optimal-Fullobs
      • Optimal
    • BabyAI BlockedUnlockPickup
      • Optimal-Fullobs
      • Optimal
    • BabyAI OneRoomS12
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToRedBlueBall
      • Optimal
      • Optimal-Fullobs
    • BabyAI OpenDoorDebug
      • Optimal-Fullobs
      • Optimal
    • BabyAI FindObjS7
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToSeq
      • Optimal
      • Optimal-Fullobs
    • BabyAI UnblockPickup
      • Optimal-Fullobs
      • Optimal
    • BabyAI OpenDoorsOrderN2Debug
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToObj
      • Optimal-Fullobs
      • Optimal
    • BabyAI PutNextS5N1
      • Optimal
      • Optimal-Fullobs
    • BabyAI FindObjS5
      • Optimal-Fullobs
      • Optimal
    • BabyAI KeyCorridor
      • Optimal
      • Optimal-Fullobs
    • BabyAI OpenDoorColor
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToLocalS8N4
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToOpen
      • Optimal
      • Optimal-Fullobs
    • BabyAI OpenDoorsOrderN4
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToLocalS8N7
      • Optimal-Fullobs
      • Optimal
    • BabyAI OpenDoorLoc
      • Optimal
      • Optimal-Fullobs
    • BabyAI PutNextS4N1
      • Optimal
      • Optimal-Fullobs
    • BabyAI FindObjS6
      • Optimal
      • Optimal-Fullobs
    • BabyAI OpenRedBlueDoors
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToLocalS6N2
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoTo
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToLocalS8N3
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToLocalS8N6
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToObjMazeS4
      • Optimal
      • Optimal-Fullobs
    • BabyAI Open
      • Optimal-Fullobs
      • Optimal
    • BabyAI PutNextS5N2
      • Optimal-Fullobs
      • Optimal
    • BabyAI OpenRedDoor
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToRedBallGrey
      • Optimal-Fullobs
      • Optimal
    • BabyAI MoveTwoAcrossS8N9
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToObjS6
      • Optimal
      • Optimal-Fullobs
    • BabyAI OneRoomS8
      • Optimal
      • Optimal-Fullobs
    • BabyAI BossLevel
      • Optimal-Fullobs
      • Optimal
    • BabyAI PutNextLocal
      • Optimal
      • Optimal-Fullobs
    • BabyAI OpenDoorsOrderN2
      • Optimal
      • Optimal-Fullobs
    • BabyAI PutNextS6N3
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToObjMaze
      • Optimal
      • Optimal-Fullobs
    • BabyAI OneRoomS20
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToLocalS8N5
      • Optimal-Fullobs
      • Optimal
    • BabyAI PutNextLocalS5N3
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToLocalS7N5
      • Optimal-Fullobs
      • Optimal
    • BabyAI UnlockPickupDist
      • Optimal
      • Optimal-Fullobs
    • BabyAI OneRoomS16
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToObjMazeS6
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToObjDoor
      • Optimal-Fullobs
      • Optimal
    • BabyAI OpenRedBlueDoorsDebug
      • Optimal
      • Optimal-Fullobs
    • BabyAI OpenDoorsOrderN4Debug
      • Optimal-Fullobs
      • Optimal
    • BabyAI PutNextLocalS6N4
      • Optimal
      • Optimal-Fullobs
    • BabyAI GoToLocalS7N4
      • Optimal-Fullobs
      • Optimal
    • BabyAI GoToDoor
      • Optimal
      • Optimal-Fullobs
  • MuJoCo
    • MuJoCo Hopper
      • Expert
      • Simple
      • Medium
    • MuJoCo Half Cheetah
      • Simple
      • Expert
      • Medium
    • MuJoCo Walker2d
      • Simple
      • Medium
      • Expert
    • MuJoCo Ant
      • Medium
      • Expert
      • Simple
    • MuJoCo Pusher
      • Expert
      • Medium
    • MuJoCo Inverted Pendulum
      • Expert
      • Medium
    • MuJoCo Inverted Double Pendulum
      • Expert
      • Medium
    • MuJoCo Swimmer
      • Medium
      • Expert
    • MuJoCo HumanoidStandup
      • Medium
      • Expert
      • Simple
    • MuJoCo Reacher
      • Expert
      • Medium
    • MuJoCo Humanoid
      • Medium
      • Simple
      • Expert
  • Atari
    • Jamesbond
      • Expert
    • Pitfall
      • Expert
    • Robotank
      • Expert
    • Alien
      • Expert
    • Phoenix
      • Expert
    • Chopper Command
      • Expert
    • Centipede
      • Expert
    • Krull
      • Expert
    • Frostbite
      • Expert
    • Breakout
      • Expert
    • Kung Fu Master
      • Expert
    • Demon Attack
      • Expert
    • Fishing Derby
      • Expert
    • Boxing
      • Expert
    • Riverraid
      • Expert
    • Kangaroo
      • Expert
    • Atlantis
      • Expert
    • Gopher
      • Expert
    • Amidar
      • Expert
    • Bank Heist
      • Expert
    • Asteroids
      • Expert
    • Video Pinball
      • Expert
    • Asterix
      • Expert
    • Wizard of Wor
      • Expert
    • Time Pilot
      • Expert
    • Crazy Climber
      • Expert
    • Ms PacMan
      • Expert
    • Tutankham
      • Expert
    • Skiing
      • Expert
    • Enduro
      • Expert
    • Zaxxon
      • Expert
    • Pong
      • Expert
    • Venture
      • Expert
    • Road Runner
      • Expert
    • Freeway
      • Expert
    • Battle Zone
      • Expert
    • Solaris
      • Expert
    • Ice Hockey
      • Expert
    • Yars Revenge
      • Expert
    • Double Dunk
      • Expert
    • Space Invaders
      • Expert
    • Beam Rider
      • Expert
    • Name This Game
      • Expert
    • Up n Down
      • Expert
    • Tennis
      • Expert
    • Hero
      • Expert
    • Qbert
      • Expert
    • Surround
      • Expert
    • Berzerk
      • Expert
    • Assault
      • Expert
    • Defender
      • Expert
    • Bowling
      • Expert
    • Montezuma Revenge
      • Expert
    • Star Gunner
      • Expert
    • Private Eye
      • Expert
    • Seaquest
      • Expert
    • Gravitar
      • Expert

Development

  • Github
  • Release Notes
  • Contribute to the Docs
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Using DatasetsΒΆ

Behavioral cloning with PyTorch

Behavioral cloning with PyTorch

Behavioral cloning with PyTorch
Implicit Q-Learning with TorchRL

Implicit Q-Learning with TorchRL

Implicit Q-Learning with TorchRL
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Behavioral cloning with PyTorch
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PointMaze D4RL dataset
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